Read more about the presentations at the PlayUK Arcadia 2018 event. Presentations were held at Kino Meeting Point on 19 and 20 January.


19 January, 13.00 | Paul Callaghan

Programmer / Designer / Writer / Educator / Creative producer

Paul is the British Council’s first Games & Interactive Programme Manager, and has been working in games since 1998 as a programmer, designer, writer, educator, and creative producer. He is currently an advisor for Now Play This, on the steering committee for the London Games Festival, and was a judge for the 2017 Debut Game BAFTA.

19 January, 13.30 | Kenan Zekić

Gamification, Designer / Head of Arts Department at IUS

Kenan Zekić is a multidisciplinary oriented designer, particularly interested in Social Impact Design. He created the concept, design and several prototypes of the "Mine Avoiders" game for children that deals with the problem of landmines, as well as the first bosnian national currency coins (5,10,20 and 50 fening). Kenan Zekić works as an associate professor at the Visual Arts and Communication Design Program and Head of the Art Department at the International University in Sarajevo.

19 January, 14.00 | Andrej Jagar

8 or more hopefully unique things about Bosnian Game Devs, Animator / Video games developer

Andrej was involved in most regional projects in CGI Industry. Starting as Character Animator in 2010 (Prime Time), then becoming Head of Animation Department in 2013, and finally creating the first Gaming Departments in BiH. He worked on Birds Like Us, Victoria Grande, Wa The First Dream, Ragtag Adventurers, and more than 50 Freelance Gaming projects.

19 January, 15.00 | Radenko Milak

Arts and artistic production in digital era, Artist

Since 2011, Radenko Milak has been present on the international art scene, mainly in France and Germany. He has exhibited at international exhibitions and institutions such as: Haus der Kunst, Munich, Kunsthalle Darmstadt, Kunsthalle Mulhouse, Museum of Contemporary Art Belgrade. His work is in several important collections such as: Art Collection Telekom, Jewish Museum Frankfurt, City of Lyon. He represented Bosnia and Herzegovina at the 57th Venice Biennial.

19 January, 15.30 | Alex Johansson

Making games, Programmer / Designer / Artist / Educator

Alex Johansson is a games developer based in Cambridge, UK. He has been building games for over 6 years primarily using the software Stencylworks. He built around 80 different games over that period of time. He is one of the creators of the game Vaccination, which is part of the PlayUK’s games exhibition. As well, he has 2000 hours of experience teaching the software to 7-24 year olds.He is giving educational consultancy and produce curriculum content as well as running workshops.

19 January, 16.00 | Robin Baumgarten

Game designer / Researcher

Robin Baumgarten is a German Independent Game Designer based in London. He is working on mobile games and strange experimental hardware controllers, and also dabbles in photography and travelling. After a research career in artificial intelligence and behaviour modelling, he is now fully focusing on creating playable interactive installations that straddle the divide of games and art.

19 January, 16.30 | Ninoslav Adzibaba

Software developer/ VR content maker

Ninoslav is full stack software developer and VR content maker focusing on software and technical solutions for 360° photo/video and VR experiences since 2005. Worked on over hundred 360° photography/video and VR projects for a wide range of clients, including IBM, Yale University, AOL, Volvo, Land Rover, Mercedes-Benz, Elle Decor, Ralph Lauren Home, The Economist. He leads several collectives of photographers, VR artists and engineers.

20 January, 13.00 | Damir Halilović

Programmer / Video games developer

Damir Halilović is the main programmer for Prime Time production studio. He began working on the development of video games in 2013., shortly after graduating computer science on SSST. In recent years, he has worked on numerous projects with both local and international teams. Today, along with a team from Prime Time Studio, he is working on development of a great action game for which demo the team won the Visual Excellence Award at the Reboot Development 2017 video game development festival.

20 January, 13.30 | Aleksandar Manja

Six years of leveling up, Sound designer / Video games developer

Aleksandar Manja is a professional sound designer. For the past several years he has been working with video games. He leads a society of video game development enthusiasts and professionals Level Up Serbia, set out to raise the importance of video games as a form of art, craft and business in Serbia. He has been involved in creating and supervising the development of sound and music, audio pipeline and technology development, lecturing and mentorship in related fields and voice-over artistry.  

20 January, 14.00 | Mladen Miljanović

Archimetrics of The Periphery, Artist

Mladen Miljanović is one of the representatives of the "post-war generation" of bosnian artists who base their artistic work on their own existential experience. He has independently and collectively exhibited in the country and abroad since 2005. Some of the selected solo exhibitions are: Strike, Museum of Contemporary Art of Vojvodina 2017; U niskom letu, ACB Gallery, Budapest 2017; Delikt u odsustvu, UP Gallery, Berlin; Vrt uživanja, 55th Biennial of Art in Venice 2013.